glUniformMatrix4fv (item->render_data.mvp_location, 1, GL_FALSE, mvp);
/* Draw the quad */
- GSK_NOTE (OPENGL, g_print ("Drawing item <%s>[%p] with opacity: %g\n",
+ GSK_NOTE (OPENGL, g_print ("Drawing item <%s>[%p] (w:%g, h:%g) with opacity: %g\n",
item->name,
item,
+ item->size.width, item->size.height,
item->opaque ? 1 : item->opacity));
glDrawArrays (GL_TRIANGLES, 0, N_VERTICES);
glUniformMatrix4fv (item->render_data.mvp_location, 1, GL_FALSE, mvp);
/* Draw the quad */
- GSK_NOTE (OPENGL, g_print ("Drawing offscreen item <%s>[%p] with opacity: %g\n",
+ GSK_NOTE (OPENGL, g_print ("Drawing offscreen item <%s>[%p] (w:%g, h:%g) with opacity: %g\n",
item->name,
item,
+ item->size.width, item->size.height,
item->opacity));
glDrawArrays (GL_TRIANGLES, 0, N_VERTICES);